home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
BMUG Revelations
/
BMUG Revelations.toast
/
Entertainment
/
Game Files⁄ Help
/
Spectre Enhancements
/
Spectre Supreme Cheat 2
/
Big Guns Matrix
/
Big Guns Matrix.rsrc
/
shap_10010_Tank 1.txt
< prev
next >
Wrap
Text File
|
1994-01-04
|
7KB
|
237 lines
# (decoded with TMPL 1005)
Number of verticies: (14 entries)
0:
X (left & right) whole: 0
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 22
Z (distance from camera) fraction: 0x0000
1:
X (left & right) whole: 5
X (left & right) fraction: 0x0000
Y (altitude) whole: 4
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 11
Z (distance from camera) fraction: 0x0000
2:
X (left & right) whole: -5
X (left & right) fraction: 0x0000
Y (altitude) whole: 4
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 11
Z (distance from camera) fraction: 0x0000
3:
X (left & right) whole: -5
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 9
Z (distance from camera) fraction: 0x0000
4:
X (left & right) whole: 0
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 17
Z (distance from camera) fraction: 0x0000
5:
X (left & right) whole: 5
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 9
Z (distance from camera) fraction: 0x0000
6:
X (left & right) whole: 9
X (left & right) fraction: 0x0000
Y (altitude) whole: 8
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -10
Z (distance from camera) fraction: 0x0000
7:
X (left & right) whole: -9
X (left & right) fraction: 0x0000
Y (altitude) whole: 8
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -10
Z (distance from camera) fraction: 0x0000
8:
X (left & right) whole: -9
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -13
Z (distance from camera) fraction: 0x0000
9:
X (left & right) whole: 9
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -13
Z (distance from camera) fraction: 0x0000
10:
X (left & right) whole: 0
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -17
Z (distance from camera) fraction: 0x0000
11:
X (left & right) whole: 0
X (left & right) fraction: 0x0000
Y (altitude) whole: 1
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 18
Z (distance from camera) fraction: 0x0000
12:
X (left & right) whole: 3
X (left & right) fraction: 0x0000
Y (altitude) whole: 3
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 14
Z (distance from camera) fraction: 0x0000
13:
X (left & right) whole: -3
X (left & right) fraction: 0x0000
Y (altitude) whole: 3
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 14
Z (distance from camera) fraction: 0x0000
Number of planes: (13 entries)
0:
Verticies in this plane: (3 entries)
0: Vertex number: 1
1: Vertex number: 2
2: Vertex number: 3
Plane Color: 14
1:
Verticies in this plane: (4 entries)
0: Vertex number: 1
1: Vertex number: 3
2: Vertex number: 4
3: Vertex number: 5
Plane Color: 14
2:
Verticies in this plane: (3 entries)
0: Vertex number: 5
1: Vertex number: 4
2: Vertex number: 6
Plane Color: 14
3:
Verticies in this plane: (4 entries)
0: Vertex number: 5
1: Vertex number: 6
2: Vertex number: 2
3: Vertex number: 1
Plane Color: 14
4:
Verticies in this plane: (4 entries)
0: Vertex number: 2
1: Vertex number: 7
2: Vertex number: 8
3: Vertex number: 3
Plane Color: 14
5:
Verticies in this plane: (4 entries)
0: Vertex number: 3
1: Vertex number: 8
2: Vertex number: 9
3: Vertex number: 4
Plane Color: 14
6:
Verticies in this plane: (4 entries)
0: Vertex number: 4
1: Vertex number: 9
2: Vertex number: 10
3: Vertex number: 6
Plane Color: 14
7:
Verticies in this plane: (4 entries)
0: Vertex number: 6
1: Vertex number: 10
2: Vertex number: 7
3: Vertex number: 2
Plane Color: 14
8:
Verticies in this plane: (3 entries)
0: Vertex number: 7
1: Vertex number: 11
2: Vertex number: 8
Plane Color: 14
9:
Verticies in this plane: (3 entries)
0: Vertex number: 8
1: Vertex number: 11
2: Vertex number: 9
Plane Color: 14
10:
Verticies in this plane: (3 entries)
0: Vertex number: 9
1: Vertex number: 11
2: Vertex number: 10
Plane Color: 14
11:
Verticies in this plane: (3 entries)
0: Vertex number: 10
1: Vertex number: 11
2: Vertex number: 7
Plane Color: 14
12:
Verticies in this plane: (3 entries)
0: Vertex number: 12
1: Vertex number: 13
2: Vertex number: 14
Plane Color: 255
Number of points (Top View): (5 entries)
0:
X (left & right) whole: -5
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 9
Z (distance from camera) fraction: 0x0000
1:
X (left & right) whole: 0
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 17
Z (distance from camera) fraction: 0x0000
2:
X (left & right) whole: 5
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 9
Z (distance from camera) fraction: 0x0000
3:
X (left & right) whole: 9
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -13
Z (distance from camera) fraction: 0x0000
4:
X (left & right) whole: -9
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -13
Z (distance from camera) fraction: 0x0000
Number of lines (Top View): (5 entries)
0:
starting point: 1
ending point: 2
1:
starting point: 2
ending point: 3
2:
starting point: 3
ending point: 5
3:
starting point: 5
ending point: 4
4:
starting point: 4
ending point: 1